Rules
Key Rules Summary:
No-Gi Submission Wrestling.
- 1X5 minute round.
- Points & advantages for positions and submission attempts.
- Points throughout full duration of the bout.
- Win by submission, points, referee stoppage, referee decision, disqualification.
Experience Categories & Weight Divisions:
Novice: 0-2 Years, Intermediate: 2-5 Years, Advanced: +5 Years
PLEASE NOTE: If you have a blue belt in BJJ or have won the Novice division before you MUST enter the Intermediate division to ensure all brackets remain balanced. Grappling is about constantly challenging yourself so please respect other competitors and enter divisions accordingly. ‘Sandbagging’ will not be tolerated. (If you have a purple belt in BJJ you must enter the Advanced division).
Mens: -65Kg, -70Kg, -77Kg, -84Kg, -93Kg, -100Kg, +100Kg
Womens: -65Kg, +65Kg
Legal Techniques
Any kind of choke (except for using the hand to close the wind pipe) without the use of the uniform.
Any armbar, shoulder lock, or wristlock
Any Leg Lock or Ankle Lock with the exception of Heel Hooks/Heel Pulls.
Illegal Techniques
No striking / kicking of any kind
No eye gouging or fish hooking
No grabbing the ears
No hair pulling, biting
No small digit manipulation (fingers/toes)
No spiking (throws or takedowns on to head and neck)
No scratching and pinching or thumbing
No touching groin area
No hands, knees or elbows on face (you can only push the lower jaw, forehead or side of face)
No slippery substances allowed on body, hair or clothing
No neck cranks
No heel hooks or heel pulls.
No slamming to escape submissions or guard (hard/elevated throws are allowed)
Points
2 Mount position *
2 Knee on stomach *
2 Sweeps
2 Takedown (ends Guard or Half Guard)
3 Back mount with hooks (or body triangle) *
2 Passing the guard *
4 Clean Sweep (ends passed the guard) *
4 Clean Takedown (ends passed the guard) *
5 Clean Sweep or Takedown (ends in Mount) *
Advantages
1 Submission attempts (clarification note below)
1 Attempted guard pass (pass isn’t held for a full 3 seconds, or forces opponent to turtle)
1 Takedown attempts (takedown isnt held for a full 3 seconds)
*3 second rule:
All highlighted positions must held for at least 3 seconds in order for you to gain the points.
In addition to the above, the referee must deem that the submission is of sufficient effectivness/tightness as to force the opponent to execute an escape. Loose submission attempts that are then let go by the competitor will not be counted.
Takedown Rule:
If an opponent goes for a takedown and successfully manages to do it, but in the meantime their opponent catches them in a guillotine, then both will be awarded their respective points. All submission attempts must be clearly recognised and executed submissions.
If a fighter goes for a takedown and their opponent turns (spins) for a turtle position as they are getting thrown, 2 points will be awarded for the takedown.
Pulling Guard:
You must make reasonable contact when pulling guard on opponent.
Reversals Rule:
Unlike some other competitions we do not score points for reversals. To be counted as a sweep and not a reversal the technique must be executed from a recognised guard/semi-offensive position.
Running away:
It is considered a foul if you take 3 or more steps backwards and you are then deemed to be running away from you opponent and avoid engaging in combat.
Resetting fighters:
The referee has the right to warn and stand up fighters if it is deemed that there is not enough action. If the actions leaves the matted area the referee has the right to place fighters either back in the same position or stand them up, if it is deemed necessary.
The winner will be decided according to:
If one competitor gives up or submits by tapping the leg, arm or verbally.
If one competitor is ahead on points or advantages of his opponent.
Referee’s decision.
If referee feels one competitor is unable to defend himself or feels the competitor is in imminent danger, the referee will declare the winner.
If a fighter breaks the rules three times he will be disqualified by the referee.
If no one is declared the winner after the set overtime period, then the referee/judges will decide the winner.
Fouls:
If a fighter is deemed to have broken a rule that deserves a warning then he/she will be issued a verbal warning. If they then break a rule once again then 2 points will be given to their opponent. On the third time of an infringement, they will be disqualified.
Reaping the knee:
Reaping the knee (outer foot crossing over the hip) is strictly forbidden and warrants an instant DQ however we ackowledge the use of this foot positioning to carry out certain sweeps or setups and thus should the outer leg be attacking the upper thigh/hip this will be considered legal. Should the referee judge that the pressure has fallen down to the knee they may issue an instant DQ. (NOTE: this rule is currently under review)
Sportsmanship:
No unsportsmanlike behaviour.
No techniques applied with malicious intent/deliberate intention to injure instead of submit.
Referee’s decision is final.
Fighting Time:
5 minutes in qualifying fights.
5 minutes in the finals (may be extended to 10 minutes dependant on running of the day)
1 overtime round of 3 minutes is added if fighters are even. This is on a golden points basis where the person who scores a recognised point first being proclaimed the winner. If no one is declared the winner then the referee/judges will decide the winner.
Cornermen:
1 Cornerman only (must stay in corner/on the chair provided)
No comments directed at opponent or opponent’s team during bout, the competitor will be responsible for the actions fo their corner.
Equipment:
Fighter may only use gum shield, tights, box, knee pads, shorts and rash vest. Equipment must not be deemed too loose or dangerous as to endanger your opponent. You will be given a set time (3 minutes) to change into the proper regulation attire or be disqualified by the referee if this is not so.
Rules meetings:
All fighters are advised to query any aspect of the ruleset that they do not understand during the registration period, prior to the start of the tournament.
Novice rules:
In addition to the illegal techniques listed above, Novice competitors are prohibited from using toe holds/figure four leg locks or wrsitlocks (Instant disqualification). Intermediate competitors are prohibited from using toe holds/figure four leg locks.